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Reimagine how the world experiences your products. Immersive 3D and AR commerce, no code required.

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  5. PBR materials

Glossary

What is PBR materials?

PBR (physically based rendering) materials describe a surface by real-world properties — base colour, roughness, metalness, normal detail — so it looks correct under any lighting.

Also called: physically based rendering, physically based materials

A PBR material is a set of texture maps: base colour, metallic, roughness, normal (surface detail) and sometimes ambient occlusion. Because the renderer simulates how light actually behaves, a walnut veneer or brushed brass looks right in the viewer, in AR and in a rendered lifestyle scene alike.

This is what separates photoreal product models from “rough approximations”: correct materials at the correct scale, built from real references.

Why it matters

Buyers judge finish and sheen. PBR is why a configured finish on screen matches the product that arrives.

3D Modelling Service

Related terms

  • 3D product configurator

    A 3D product configurator lets a shopper change a product’s options — colour, material, size, parts — on an interactive 3D model and see the result and price instantly.

  • KTX2 / GPU texture compression

    KTX2 is a container for GPU-compressed textures (Basis Universal) that stay compressed in graphics memory, cutting the memory a 3D scene needs by a large multiple.

  • glTF / GLB

    glTF is the open standard file format for 3D models on the web; GLB is its single-file binary form, bundling geometry, materials and textures for fast loading.

All 21 terms

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