WebXR underpins browser-based AR sessions on supporting devices, while the commerce path on today’s phones typically hands off to the operating system’s own viewer (AR Quick Look on iOS, Scene Viewer on Android) for reliability.
Thridify’s stack is built on these open web standards — WebGL, WebXR, glTF — rather than proprietary apps.
Why it matters
Open standards mean experiences work across devices and survive platform changes without a rebuild.
